

Or, if users would rather create their own model, well, now there is Substance Modeler, which enables designers to create 3D objects quickly and naturally from scratch by manipulating geometry with the tactility of using virtual clay. 3D immersive design starts with a 3D model, and Adobe is happy to provide that via its stock model collection (people, buildings, clothing, textures/materials, and more) within the Substance 3D Assets library.


And this integration extends into the 3D realm, too.Ĭonsider the Substance 3D Collection, launched in 2021, for seamless production of 3D assets and experiences, and has added new features for creating 3D content. But just as designers no longer operate in silos, the company doesn’t believe its tools should, either, and has been working hard on integrating its products so users have wider access to helpful features for streamlining their work. Whether you attended Adobe’s 2022 Max or not, it’s clear that the company’s product line continues to expand.
